Oscar Rodriguez

Head of Gaming Engineering in APAC

Oscar initially worked as a Software Engineer for Sega, launching 10 games across multiple platforms. Following his passion of empowering game developers, he then became a Developer Relations Engineer for Google, where he worked with top game developers all over the world, helping them make their games achieve their full potential. In his free time, Oscar works on making his own indie games.

Our team's goal is to enable game developers to harness the full potential of AMD's technologies, to deliver fun, immersive games that delight players all over the world. Let's embark on a gaming adventure together, pushing boundaries and creating unforgettable experiences!

Sessions by Oscar Rodriguez


Optimizing Game Performance with AMD Gaming Engineering

In-Person Day 2 - 11:00 - 12:00
Language: English (consecutively interpreted into Mandarin/Chinese)

AMD 開發者夥伴關係團隊的願景是在 AMD PC 遊戲平台上提供最佳的開發者支援。遊戲開者的使命是提供最佳的遊戲體驗,包括穩定性、視覺品質和效能。

為了實現這一使命,AMD 提供了名為 AMD FidelityFX 的技術,這是一系列針對 AMD RDNA 和 AMD RDNA 2 架構進行優化的解決方案,能夠在極低的效能損耗下提供卓越的視覺品質。工程團隊的目標是將 AMD FidelityFX 技術應用於遊戲開發,以提供最佳的視覺體驗。通過與 AMD 合作,開發者可以用 AMD 的先進技術和最佳化,為玩家帶來更好的遊戲穩定性、視覺品質和效能。

Optimizing Game Performance with AMD Gaming Engineering (Replay)

Virtual Day 2 - 11:00 - 12:00
Language: English (accompanied with Mandarin/Chinese subtitles.)

AMD 開發者夥伴關係團隊的願景是在 AMD PC 遊戲平台上提供最佳的開發者支援。遊戲開者的使命是提供最佳的遊戲體驗,包括穩定性、視覺品質和效能。

為了實現這一使命,AMD 提供了名為 AMD FidelityFX 的技術,這是一系列針對 AMD RDNA 和 AMD RDNA 2 架構進行優化的解決方案,能夠在極低的效能損耗下提供卓越的視覺品質。工程團隊的目標是將 AMD FidelityFX 技術應用於遊戲開發,以提供最佳的視覺體驗。通過與 AMD 合作,開發者可以用 AMD 的先進技術和最佳化,為玩家帶來更好的遊戲穩定性、視覺品質和效能。